The deck that you build must interact with the relics you pick up in each run, each relic alters the chapter in each run being it a buff for cards or de-buffs for example, if you end your turn with no block you will gain 6 block or the de-buff of being cursed putting a certain amount of cards in your deck that cannot be played but giving the player an additional action point to use.
random battle or a choice of it being a card upgrade or relic which comes with a curse and more.
rest point where the player can choose from gaining a percentage of health or to upgrade one card or a mystery from being the mini game. Merchant where the player can buy new cards, relics or health. Defect is the wizard, this characters starting cards apply defense and generate orbs that surround the character causing damage after every turn, applying defense or charging after every turn to do more damage when using a card that releases that orb.īeing a rogue-lite each character plays differently allowing the player to choose a role they like best to play and master with many hours of play to learn effectively and to gain ground during the run, knowing which cards stack best with one another to deal the most damage and which cards to remove early in game, the key is having a deck between 10 to 15 cards because once your draw pile reaches 0 the discard pile reshuffles into the draw pile.īetween battles you move up each act map choosing a branched path leading to different encounters on the road being it a battle while beating it you gain gold and a card to add to your deck. Silent is the rouge starting cards apply poison to the enemies to deal damage over time, at the start of each combat phase you draw two additional cards. There is three different characters to play with being: Ironclad is the tank starting cards buff the player’s strength giving more attack damage and attack cards. You gain experience to unlock more items to help in the next run being it new cards or relics.
However, this being a rogue-lite game all the progress from one run does not carry over. The way you gain new cards is through defeating enemies and buying cards from the merchant with gold gained from each successful encounter or through the random events on the map giving you either a random battle, mini game or a scenario to choose an outcome for. In Slay The Spire you build a new deck in each run from scratch starting with the same base cards per three playable characters. Slay The Spire is a digital card game mixed with rogue-lite elements to make an interesting single player deck builder game each play through will be encountered with different deck builds and encounters.
We fused card games and roguelikes together to make the best single player deckbuilder we could.